play/pause works
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@@ -4,7 +4,9 @@
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:BoxState="boxStates[compilation.id]" @click="() => openCompilation(compilation.id)"
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:class="boxStates[compilation.id]" class="text-center">
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<button @click="playerStore.playCompilation(compilation.id)" v-if="boxStates[compilation.id] === 'selected'"
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class="relative z-40 rounded-full size-24 bottom-1/2 text-2xl">▶</button>
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class="relative z-40 rounded-full size-24 bottom-1/2 text-2xl">
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{{ !playerStore.isPaused && playerStore.currentTrack?.compilationId === compilation.id ? 'II' : '▶' }}
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</button>
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<deck :compilation="compilation" class="box-page" v-if="boxStates[compilation.id] === 'selected'" />
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</box>
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</div>
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@@ -30,6 +32,7 @@ function openCompilation(id: string) {
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behavior: 'smooth'
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});
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navigateTo(`/box/${id}`)
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}
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}
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@@ -1,50 +1,27 @@
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<template>
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<div class="fixed left-0 bottom-0 opacity-1 z-50 w-full bg-white transition-all"
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:class="{ '-bottom-20 opacity-0': !playerStore.currentTrack }">
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<!-- <p>
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{{ Math.round(currentTime) }}
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{{ Math.round(currentProgression) }}%
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</p> -->
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<audio ref="audioRef" class="w-full" :src="playerStore.currentTrack?.url || ''" controls />
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</div>
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</template>
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<script setup lang="ts">
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import { ref, onMounted, watch } from 'vue'
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import { ref, onMounted, onUnmounted } from 'vue'
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import { usePlayerStore } from '~/store/player'
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const playerStore = usePlayerStore()
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const audioRef = ref<HTMLAudioElement | null>(null)
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const currentTime = ref(0)
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const lastValidProgression = ref(0)
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const currentProgression = computed(() => {
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if (!audioRef.value) return 0
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const progression = (currentTime.value / audioRef.value.duration) * 100
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if (!isNaN(progression)) {
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lastValidProgression.value = progression
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}
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return lastValidProgression.value
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})
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function updateTime() {
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if (audioRef.value) {
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currentTime.value = audioRef.value.currentTime
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}
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}
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onMounted(() => {
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if (audioRef.value) {
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playerStore.audio = audioRef.value
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audioRef.value.addEventListener("timeupdate", updateTime)
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audioRef.value.addEventListener("timeupdate", playerStore.updateTime)
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}
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})
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onUnmounted(() => {
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if (audioRef.value) {
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audioRef.value.removeEventListener("timeupdate", updateTime)
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audioRef.value.removeEventListener("timeupdate", playerStore.updateTime)
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}
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})
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</script>
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